We have many tools for your to make RPG Kingdom Building easier! You can track cities, city stats, districts, custom plots and more. Even if your campaign does not have kingdom building, you may find these features useful for other things. You can add interior room tiles to the plot catalog and then let your players use the district builder to build a guild hall or custom base. Add food tiles to the plot catalog and then use the district builder to map out farmland plots.
Cities & Districts Page
To get to this page, hop into your campaign and click Cities & Districts in the left navigation. This is an overview of all your cities and their districts. You can sort the order they appear by clicking and dragging the small grab icon within each city card. Click the blue "Visit City" button in the city card to go to that city profile. You can also click one of the districts to go directly to that district.
Creating a City
On the Cities & Districts page, add a city by clicking the green "New City" button at the top. Please note, you must be a GM or CityPlanner to see this button. Give your city a name! If you are a GM, you can mark the city secret using the "Secret?" toggle and it will be hidden from players.
If you have any Places created, you can select one in the Place dropdown to create a link to that place from your city. The Location field allows you to add any additional details you need.
The City Census inputs, if they apply to your game, can be filled out and will appear on the city profile page. For more information on City Stats, keep reading below!
To edit a city, click the green "Edit City" button in the top right of that city profile page. You can delete a city by clicking the red "Delete" button on the city edit page. This cannot be undone. Deleting a city will also delete all of its districts and constructions within those districts. You will get a popup warning first, but be careful!
City stats are used in some Kingdom Building campaigns with stats to track (Ex. Loyalty, Unrest, Fame, etc.) You only need to set up City Stats once and they will be available to all Cities in your campaign. City Stats are customizable so you can create them to fit your game system.
City Update Log
The City Update Log is accessible from each city page and is specific to that city. It allows you to make quick notes of updates or progress to help you keep track of stat changes and build points, or events of interest. You can mark the update as "resolved" if you have updated the stats appropriately, or leave it marked "unresolved" to remind yourself to make those changes. To add a new City Update, click the small green "New City Update" button in the top right of the log box. You can also edit or delete each log item using the small icon buttons next to each item. If the log item has a red calendar icon on the far left, that means it is "unresolved", while a green calendar icon means it is "resolved". The City Update Log box shows the latest five updates, or click the blue View All button in the box header to see all updates for that City.
Districts are contained within a city, and a city may contain multiple districts. Add a new district by navigating to your city page and then clicking the "New District" button. Once created, the districts will show up in the city card or on the city profile page.
Create Plots by clicking "Plot Catalog" in the left navigation. To add plots to your district, click into a district and hover over one of the tiles. Click the plus button to construct a plot in that tile. Please note, you must be a Game Master or a CityPlanner for these buttons to be visible. Learn more about Plots by going to the Plot Catalog entry in the guidebook.