Cloning lets you copy chunks of one campaign's setup into another — handy for reusing a stat system, an item library, or a roster of NPCs across campaigns. Open it with the orange "Clone Campaign Data" button on your User Dashboard.
How it works
Choose a campaign to copy from and a campaign to copy to, then pick one section to clone. You can only copy into a campaign you own. You can copy from a campaign you own, or from any campaign whose Game Owner has turned on "Allow cloneable data?" in its campaign settings.
Cloning happens one section at a time — the form notes that each section must be cloned separately to avoid networking errors. The available sections are:
- Ability Types (with their folders and abilities)
- Stat Groups (folders and stats; note that Profile Templates aren't cloneable yet)
- NPCs (their stats and abilities come too, if you've already cloned the matching Stat Groups / Ability Types)
- Entities (same dependency on stats and abilities)
- Item Library
- Campaign Shops (shop tills reset to zero, and the owner is cleared)
- Currencies (denominations only)
The "Overwrite previously cloned data?" checkbox decides whether re-cloning updates records you've cloned before or only adds new ones. When you're ready, click "Initiate Clone Data" and confirm in the window that appears.
5.1 Creating a Template Campaign
A "template" campaign is just a normal campaign you've set up to be reused — no special mode required. Build out the stats, items, NPCs, or currencies you want to reuse, then (if others should be able to clone from it) turn on "Allow cloneable data?" in its campaign settings. From there, anyone with access can clone its sections into their own campaigns.